Content of the book :
I have prepared our book for architects, engineers, game developers and designers working, educated in the fields
and sector mentioned above. I tried to put my 15 years of experience into our book as much as I could. In our book, I
tried to explain all the subjects in detail to teach you Autodesk 3Ds Max 2021 from 0 to 100 in the best way and to
improve yourself. The content of the book has been listed under 11 main titles to help you learn Autodesk 3Ds Max
2021’s course topics in the best way possible.
1- Interface of Autodesk 3Ds Max 2021
2- Autodesk 3Ds Max 2021 Basics
3- Modeling Techniques, Types, Methods
4- Converting 2D Objects to 3D Objects
5- Compound Objects
6- Autodesk 3ds Max 2021 also ready Objects
7- Use the Material Editor (Material Editor / Coating)
8- Autodesk 3Ds Max 2021 Lights
11- Render Systems
We supported these topics we have listed with case studies, and made our lectures with screenshots.
Our book is also a reference book for all Autodesk 3Ds Max 2021 users with this general topic content.
Who is our book for:
Our book has been prepared for users who do not have any knowledge of Autodesk 3Ds Max. For users who know
how to use Autodesk 3Ds Max program, they will be able to learn about the new features. Autodesk 3Ds Max 2021
version includes many innovations in terms of both design and modeling.
Serdar Hakan DÜZGÖREN
Autodesk Expert Elite | Autodesk Offical Member | Autodesk Int. Moderator | Autodesk Consultant